Dare to Grow
Recommended that this game is played in full screen.
This interactive scene explores the growth of a tree, and also the self. It was developed in Unity during Ludum Dare #34, and was submitted to the 'Jam'. I was pretty proud that I managed to get it running, as I wrote all of the code from scratch (and without any tutorials), and it was only my second time using C#. This version of the game is the 'original' version, and has not received any editing or adjustments since the game jam (which is to blame for the rather sudden ending). You can view the game's #LDJAM page here.
First released: December 2015